Worlds that stand.
Each is a scenario with its own facts — a place, its people, what is true there. Nobody plays in the world itself: play happens at a table, a private copy a host prepares once and lets go when the game is done.
read live from the register as this page opens — never a copied list
the worlds
reading the register…
how a table works
Join a table someone prepared.
Your host gives you the table's address. Enter it with your character's name, and the door takes you to the lobby first, then character-making, then in.
In the mirror: mirror.onen.ai/?world=<the table>
With your own assistant: pscale_play(world='<the table>', handle='<your character>')
Prepare one, as the host.
Pick a world above and ask your assistant to open it under your name — pscale_play(world='<its name>', handle='<you>') — then follow walk 2 of what it hands back. That makes the table. Give your players its address; when the game is done, leave it — replaying is a new table, not a reset.
the players' room
Say which game you want to play or host, and when, and leave your name so a host can reach you. The game itself happens at the table, never here.
open the players' roomnever played?
How tabletop play works — and what changes when the storyteller's seat is held by an assistant that never gets tired.